Submitted by Kat on Sat, 04/05/2008 - 12:44.
After reading Nikki_00's blog "going beyond internal interactivity", I couldn't help being reminded of almost every game on the Game Boy Advanced (GBA). In the GBA, when you start up, it is extremely easy to change the date/time, since you normally start in the main menu (this can be changed by the users preference, but it can still be easily accessed). With most of the games running time-based, it seems really easy to cheat. For instance, in "The Sims 2" (I don’t recommend playing it), you run a hotel and there are certain things you can only do once a day, and the rest of your time is spent cleaning (I Really don’t recommend playing it). Well, if you are like me and want your money ASAP, you may be tempted to well, "Time travel" as it’s called, by pushing the GBA's date forward one day. In doing this, 90% of the time, some sort of consequence happens (i've had times where the consequences didn’t happen, I’m not sure why). In "the sims 2", the bus boy calls you a cheater, and an alien invasion comes and you have to get rid of them (which is Very annoying), and you cant do what you wanted to do in the first place; collect your money. read more »