Submitted by Sylvia on Sat, 02/23/2008 - 14:28.
I remember reading a lot of R.L. Stine books when I was growing up. In particular, he had a series of his Goosebumps books where after each chapter the reader was faced with a decision about where the story would go. For example, it would give you the option to enter the forest and turn to page 16 or return to the playground and turn to page 10.
I remember these were the most frustrating books of his to read. Although he had written all the possible plot lines, ultimately the reader was in charge of the journey and the ending. These books blurred the line between books and videogames for me. When playing a videogame, if I made a decision that ended up killing me I would start again and avoid doing the same thing. I did the same thing with Stine's books, even though some of my peers considered it cheating and gave me hell for it. But if I had made a decision and in the next chapter something vile ended up happening I would return to the former chapter and choose the other option. read more »