Submitted by Rob on Sat, 01/26/2008 - 15:41.
Game game game and again game (hereafter referred to as Game) blew my mind, and although some levels had a more obvious meaning than others, the whole thing seemed like a nihilist-nougat center wrapped in a schizophrenic candy shell. I started to think of some comparisons to other more straight forward media we've experienced so far in class, and noticed how The Dot and the Line, Passage, and Game have all taken advantage of simple or rough art design to varying ends.
The Dot and the Line told a very simple story, which was proven in class when we watched it without sound and still understood it, and almost all of the cartoon's novelty was based in the simple art. Even though all we had to work with was a dot, line, and squiggle, they still became characters we were able to relate to, and it was probably for the better that such simple images were used for the characters. If the story was told with, say, puppies, I think it would have seemed shallow to the point of worthlessness. read more »